“Kata2 (型 or 形 literally: "form"), a Japanese word, are the detailed choreographed patterns of movements practised either solo or in pairs. The term form is used for the corresponding concept in non-Japanese martial arts in general.”
Well, I'd never done one of those, so I signed up enthusiastically.
We spent a couple of hours in pairs, (xtreme programming, yay!) to do the Kata. In this case it was regarding Bowling Scores4 5 provided by Uncle Bob8.
It is very interesting, and I decided to spend a little more time in my limited spare time to see what I could come up with. I do notice almost immediately that I always try and capture the domain (in this case, scores, rolls, frames, spares and strikes) into Objects/Classes. It's a challenge to not immediately grab to my standard toolbox. It's also great to get some tests done, before diving into coding.
It is also a challenge to properly read requirements.
I retrieved the git repo from [6] and forked it over in my own github [7] to work on. There's nothing there yet, but that will change once I have something that looks half decent.
References
- [1] Wikipedia - Kata (programming)
- https://en.wikipedia.org/wiki/Kata_%28programming%29
- [2] Wikipedia - Kata
- https://en.wikipedia.org/wiki/Kata
- [3] Wikipedia - Procedural memory
- https://en.wikipedia.org/wiki/Procedural_memory
- [4] ArticleS. UncleBob. TheBowlingGameKata
- http://butunclebob.com/ArticleS.UncleBob.TheBowlingGameKata
- [5] CodingDojo - KataBowling
- http://codingdojo.org/cgi-bin/index.pl?KataBowling
- [6] https://github.com/jphhoeks/dojo
- https://github.com/jphhoeks/dojo
- [7] https://github.com/maartenl/dojo
- https://github.com/maartenl/dojo
- [8] Wikipedia - Robert Cecil Martin
- https://en.wikipedia.org/wiki/Robert_Cecil_Martin
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